Week # 1 Animations Tian

  • Assignment: 3 rigid bouncing ball
  • Time: Approx. 1 hr to take pictures , 1 hr to do post production.
  • Problems encountered: I am confused about how many frames should it be. Because it does not go smooth, it looks locked, stops at the same position for a long time.
  • Ah ha moment: use my ring as a ball~~~
  • If I animated this again I would: I will do hand drawing, page be page, let it be very traditional.
This one is camera shooting. Post software- premiere.
This one is using a real baseball. Photo Booth/Premiere.
This one is using my ring. Software- FrameByFrame.

Week # 1 Poses Tian

  • Assignment: Excitement Poses
  • Approx. 0.5 hours to draw.
  • Excitement – dancing, jumping, cheering. I find it is hard to grip the body proportion, especially in moving process. To represent body language is interesting and so useful to catch the points to improve my drawing.

Week # 1 Drawing–Head Tian

  • Assignment: Head
  • Time: Approx. 1 hr to draw/ Approx. 0.5 hr to process (scan, compare, upload )
  • What I Discovered In this Exercise: I find that it is quite difficult to draw this two doggie heads. I do not have some experience of drawing, I mean I have no background. This is my first try. It is difficult to control the drawing lines, and also the position.

Week #1 Animation – Saiq’a

 Uneven Spacing

 2 frame even spacing

sketches: heads & poses (excitement/aggressive excitement)

Drawing: People’s heads and various poses expressing excitement

Time: 1 hour

What I learnt: I learnt that I am extremely out of practice with my figure drawings and I couldn’t grasp the expressions as well as I could before! 😦

Week #1 Animation – Musen

 

 

  1. Assignment – 3 rigid bouncing ball
  2. Time to Animate – Approx 2.5 hrs to animate , 2 hrs to process and take pictures
  3. Problems encountered – At the beginning of the animation works, I confused about the route of ball. I draw some sketches to figure it out.
  4. Ah ha moment – Found one cent coin as my ball.
  5. If I animated this again I would – I’d love to draw more sketches to make final visual more smooth.

http://www.vimeo.com/28697047

http://www.vimeo.com/28697078

http://www.vimeo.com/28697105

Week #1 Poses – Musen

Excitement
Approx. 3 hours to draw.
Excitement – happy, smiling, jumping, running, raise hands, high five, thumbs-up…
I choose some key words about excitement and translate it from words to 2D sketch.
 

Week#1 Drawing – Musen

  1. Assignment – draw dogs
  2. Time to Draw – Approx. 40min to draw, 40min to compare with original sketch.
  3. What I Discovered In this Exercise – I found comparison is very useful. After comparing, I could redraw and rearrange my sketch.

Week #1 Animation – Sandy Yoon

  1. 3 rigid bouncing balls
  2. Approx 3 hrs to animate, 2 hrs to process
  3. Problems
    • varying the timing / spacing
    • knowing how many frames to make between keyframes
    • using the right scanner & scanner settings
  4. Ah Ha
    • Planning the keyframes before drawing each frame
  5. If I animated this again I would:
    • Draw more frames to create a smoother movement
    • Exaggerate the timing / spacing

Week #1 Drawing – Sandy Yoon

  1. Construction of the Head
  2. Approx. 1 hr to draw / redraw, 1.75 hr to process ( scan, overlay, upload )
  3. What I Discovered In this Exercise

I discovered that following each of the individual steps too carefully / literally may have lead to tiny inaccuracies in the final drawing. However, it was very helpful to use construct the drawings by using the formula. It was also important to keep measuring angles and proportions both on the macro scale of the drawing as well as the detailed parts.

Drawing HW1 Round1

Homework – Week #1

  1. Purchase items for class
  2. Send me the email associated with a wordpress account so I can authorize you to post on our class blog. If you do not have an email account associated with a wordpress account, remedy this situation before you send me your email.

Weekly Skill Work:

DRAW

POSES

  • descriptive word: EXCITEMENT
  •  descriptive word pair: AGGRESSIVE EXCITEMENT

ANIMATE

  • 3 short animations of a rigid ball bouncing. (A rigid ball does not give when it hits a surface. A golf ball is an example of a rigid ball.) No rotation. You must use a traditional technique.
    • ball should start off screen and make contact with the ground at least twice during each animation
    • vary the timing and spacing with each animation
    • REFLECT: How do the variations in timing and spacing seem to affect how the audience views the weight of the ball?

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