Comparison: As is evident from the comparison image, I had a very hard time with the relative position and size of the wings. I think that this is because in the original, the wings are really lightly, loosely drawn, which made their exact construction hard to copy. The head is also wonky in a few of these.
2. Time to Animate: 5 hours (including time wasted on a very simple problem with my audio file)
3. Problems: In general, I had a much easier time reading the music than I did in class last week, but the quieter beat that comes in near the end was hard to keep track of. I also made a few spurious marks on my timing sheet that, upon listening to the clip again, didn’t correspond to any unique sounds.
4. Ah Ha moment: It actually synced up to the sound! That was cool.
5. If I could do it again: I chose this fireworks concept on the basis that it’d be something simple to animate after the tough work of reading the music was taken care of. But the reading was a lot easier than I assumed it’d be, so the animation could have been something more complex, with actual physics to it.
Problems I have encountered have always been the inconsistency. From the wing span to the size of the head + beak are all off. I don’t even think my own series are consistent in shape.
I want to try using a wacom next week to get a more fluid, hand-drawn animation look and feel.
Ah Ha
Animating masks in AE
If I animated this again I would:
Add more curves and arcs
REFLECT: What worked? What didn’t? What would you change next time?
For me, animating to music helps to drive the action / narrative. I think this week the movement synced well to the music, but I would have liked to have even more oomph in the character.
Approx. 0.6 hr to draw / redraw, 0.5 hr to process ( scan, overlay, upload )
What I Discovered In this Exercise
I should have been more attentive to the individual feathers of the bird’s wings and tail, I think the body and the head were more or less in place, but the details were not aligned.
Time to Animate – 2h to pick and read the music, 20 mins to story board, 3h to drawing, approx 30 mins to animate.
Problems encountered – match the sound is still tough. What’s more, I got trouble in reading music. Even though I used Adobe Audition, I still can figure out the composition and structure of music.
If I animated this again I would – try more different poses and effects in my animation.
1) Time: 7 hours (from editing sound, molding clay, adjusting mouth + expressions, shooting, experimenting with flash vs after effects)
2) Problems: This was my first working with this medium, so I just jumped in not knowing what to expect or do. The mouths weren’t pronouncing or enunciating the lyrics properly. So nothing was in sync… I don’t really know how to use After Effects, which would’ve been more appropriate than Flash for this scope. But I had given up and ended up using After Effects instead.
3) Ah Ha: Used Premiere to edit sound and figure out the soundwaves while using Flash.
4) If Animated Again: Add more facial expressions because it wasn’t really clear. I’d pay more close attention to the enunciation of the words + mouth movements, visually, it makes a lot of difference. Learn After Affects, ASAP.