1. Assignment: Walk Cycle
2. Animation Time: 4 hours, 5 hours, maybe more? Time has lost all meaning.
3. Problems encountered: Just making the walk cycle itself was far more time-consuming than I thought it would be, so the other stuff I had planned– having him come back the other way in a different mood (Dejected? Scared? There’s a lot that can be conveyed through a walking style), or have him stop in the middle and do something– fell by the wayside.
4. In spite of all of that, hitting play and seeing my little character stroll across the frame, looking just as jaunty as I’d hoped he would, was very satisfying.
5. Most of the problems resulted from sheer animation time, so there’s not much that would change if I animated this piece again. His arms are a bit crazier than they should be, I suppose.
happy lama
Here’s one with sound:
Great job in class today. Seriously, not only was it amazing because you were using a new medium, but you had nothing but your bodies to pull information from (sans mirror). Watch your animation a few more times and notice where the body positions are the strongest. Why do you think that is? Where are they the weakest? Why?
Check out all of the readings below before you start your homework.
Walk Cycle – The Mechanics of Motion
Homework:
Animate a walk cycle of your choosing for 10 seconds. Add some personality. Be creative. Step outside of your comfort zone and try a technique or style you normally shy away from.